Advanced Full-Body Human Physics Set Up in Unreal Engine 5.1

Created using the Physics Control Component, the system allows its developer to set up realistic human movements.

Developer and Unreal Engine enthusiast known as SideniuS has recently showcased an advanced UE5.1-powered system that allows its creator to set up realistic human physics. Inspired by Euphoria, a game animation software that allows one to synthesize 3D character movements in real-time, SidenuiS' system is based on Unreal's Physics Control Component, which, according to the developer, works similarly to the Physical Animation Component, but "has more meaningful parameters and is more customizable." The developer commented that the setup is still in its alpha stage and will be further refined and improved in the future.

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Published 20 October 2022
Theodore McKenzie
Head of Content