Chaos Releases V-Ray 5 for 3ds Max, Update 2

V-Ray 5, Update 2 is packed with features to help you focus on your designs and increase your productivity.

Chaos has shipped V-Ray 5 for 3ds Max, Update 2, the next version of its Academy-Award-winning production renderer. The new version is packed with features to help you focus on your designs and increase your productivity. The second update comes with a new V-Ray Decal, new Sharpen & Blur layer for V-Ray Frame Buffer, 200 new materials added to Chaos Cosmos, updated light sources that can now be used within the VRayInstancer, and more.

The Update Features:

  • V-Ray Decal: Project V-Ray Decals onto surfaces at any angle without extra UVW work or disturbing any underlying materials for quickly making anything from IndyCars and container labels to cracks, stains, and scratches.
  • Sharpen/Blur layer in V-Ray Frame Buffer: V-Ray 5’s extensive post-processing capabilities are bolstered with batch image processing and a new Sharpen/Blur layer for even more artistic control without leaving 3ds Max.
  • Chaos Cosmos materials: More than 200 free, high-quality materials have been added to Chaos Cosmos.
  • V-Ray Instancer lights distribution: More versatile ways of distributing lights in the scene. Instance your lights based on any kind of particle system.
  • Atmospheric light contribution control: Improved control to speed up your lighting setup. Easily tweak how much an individual light illuminates the environment fog around it.
  • Extended V-Ray Dirt: New advanced options in VRayDirt ensure precise and agile control over weathering effects.
  • And more!

You can learn more about the update here. Also, don't forget to join our new Reddit pageour new Telegram channel, follow us on Instagram and Twitter, where we are sharing breakdowns, the latest news, awesome artworks, and more.

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