Character Art
Dark Knight's Christian Bale Recreated in 3D
The artist utilized ZBrush, Arnold, and XGen to create a digital version of Christian Bale's Bruce Wayne.
The Sandman Created in ZBrush, Substance 3D Painter & Marmoset Toolbag
The model is done by Buğra Erke.
A Short Guide on Human Skull Proportions
Learn how to make anatomically-correct human skulls in 3D with this short guide by Gusztav Velicsek.
Recreating a Portrait of Arwen Evenstar from The Lord of the Rings
The project was made by Lead 3D Artist Rachid Jatib.
Making a Snow Dwarf in ZBrush, Maya & Arnold
Enrique Mateo-Sagasta talked about the workflow behind the Dwarf project, explained how to make believable skin in ZBrush, and shared some tips on hair creation.
Tutorial: Making Realistic Hair with FiberShop
Moslem Tavakol has concluded the tutorial series on using FiberShop to create realistic hair.
Setting Up Stylized Fur with Ornatrix, gFur & UE4
Lead Character Artist Glen Yancey shared a comprehensive breakdown of the grooming process in Ornatrix and gFur, explained how to set up stylized fur using these programs, and showed how to export groom files to Unreal Engine.
Photoreal Geralt of Rivia Made With Houdini & Substance 3D
This amazing CGI model was made by Vishwesh Taskar.
Te'resa: A Photorealistic Virtual Model and Singer
Check out this amazing Blitter-style virtual model made by Imaginary Studio.