The update introduces a new Dynamic Wrinkle system, the ability to export heads with Target set to "Mesh to MetaHuman", and more.
Reallusion has announced the release of Character Creator 4.2, a long-awaited update to their character creation solution for designers to easily generate, import, and customize stylized or realistic character assets for use with iClone, Maya, Blender, Unreal Engine, Unity, or any other 3D tools.
The highlight of the update is the new Dynamic Wrinkle system, an intuitive and customizable system that will enable you to set up highly-realistic wrinkles for your digital 3D characters. According to the team, the system features Flow Map and Wrinkle Constraints technologies, designed to help "create realistic and stylized wrinkles, perfect for pushing the boundaries of realism for digital human actors and giving comical expressions to cartoon characters".
The update also adds:
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