Check out this comprehensive course that covers Modular Modeling, Optimization techniques for Mobile/VR, and other main steps of game environment creation.
Today we've gathered top-rated brushes, assets, reference packs, and 3D ready-for-print models to make your Halloween projects bright and inspiring.
Level Artist Julia Maximenko showed us how to create a magical forest using the Megascans/Unreal Engine 4 workflow.
David Väson shared a breakdown of the Foreboding Ruins projects, talking about the process and technical experiments, emphasizing the Megascans and Unreal Engine 5 workflow.
Polygonflow's Adnan Chaumette shared another tutorial on creating 3D environments using Ecotope and Arnold.
Dustyroom has published a set of tools, that can help creatives to produce anime-inspired scenes.
G. Daniela Ontiveros V. shared an extensive breakdown of the Hermit project, talked about creating a modular environment in Unreal Engine 4, and shared the modeling and texturing workflow.
An experienced 3D Artist Kevin Ketfi shared a breakdown of the Fairy Tale project and explained how to organize the working process with a strict deadline.
Jamie Cardoso, an expert in 3D Lighting, Rendering, V-Ray and mentor at Wingfox, has published a tutorial dedicated to lighting, shading, and post-production of a studio light rig.
- 1Tutorial: Procedural Rock/Mountain Shader in Blender
- 2Depth Sketching in Mental Canvas by Greg Edwards
- 3A Stunning 3D Recreation of Walter White From Breaking Bad
- 4Random Flow: A New Plugin for Blender
- 5HOUND 13 Shares Prototype Footage of Its Dark Fantasy RPG in Unreal
- 6AI Recreates Realistic Characters From Witcher & Walking Dead
Grandma: Creating an Ultra-Realistic Portrait in Maya, XGen & ZBrushWonderful work, I am writing my dissertation on face modelling and the...·
Creating Stylized Leaves in MayaThanks for the tutorial. Easy to follow but I feel it needs more expla...·
Making a Magic Forest with Megascans & UE4Absolutely phenomenal job! Thanks for going through your journey on cr...·
Vehicular Hard-Surface Texturing Using Quixel Mixer: Part 2Why use Photoshop to make images?Because the Mixer's ability to p...·
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