Cococucumber's Co-Founder Vanessa Chia talked about their recently released game Echo Generation, discussed the game's production and art style, and touched upon gameplay mechanics.
Technical Artist who worked on A Juggler's Tale Elias Kremer talked in-depth about the development process behind the game, explaining the techniques they used to make the game run better on various platforms.
Rong Deng, an experienced Game Designer, and Rui Huang, a professional in Animation and Digital Art, Concept Artist, have talked about the story that stands behind the project There You Are, discussed the developing process of the game, technical tools, and sources of inspiration.
Co-Founder of Moonlight Kids Chris Sumsky talked about the studio's recently released game The Wild at Heart, explained the game's mechanics, and discussed challenges they faced during the production.
CG Spectrum College of Digital Art & Animation is recognized as an Unreal Authorized Training Center, just two months after becoming an Unreal Academic Partner.
A Technical Art Director at 1C Entertainment Alexey Vlasov talked about the studio's recently released game King's Bounty II, discussed the character creation techniques they used, and shared some knowledge about procedurally generated environments.
Xander Clerckx and Wim Reygaert from Oisoi Studio discussed the development of their app Painting VR and explained the tricky techniques that were used to create the app's features.
Markus Rossé from Stray Fawn Studio talked about their upcoming game The Wandering Village, told us what inspired the game's art style, and explained the nuances of the title's gameplay.
An Environment Artist who worked on a narrative-driven game Tell Me Why Florian Potier told us about the production process behind making locations for the game, shared the workflow, and talked about being a part of a game developing team.
- 1Tutorial: Procedural Rock/Mountain Shader in Blender
- 2Depth Sketching in Mental Canvas by Greg Edwards
- 3A Stunning 3D Recreation of Walter White From Breaking Bad
- 4Random Flow: A New Plugin for Blender
- 5HOUND 13 Shares Prototype Footage of Its Dark Fantasy RPG in Unreal
- 6AI Recreates Realistic Characters From Witcher & Walking Dead
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