Here's a new great tutorial by the Gnomon Workshop.
Connor Lee has explained the workflow behind the Japan 2041 project, shared the tools and sources used in the production process, and talked about the positive impact of Gnomon School's teacher Christophe Desse.
Take a look at this new in-depth tutorial on material texturing from the Gnomon Workshop.
Learn how to automate different rigging setups with this tutorial.
Check out this great course from the Gnomon Workshop that will give you the basics of Facial Blendshape Modeling.
Check out a new detailed guide by the Gnomon Workshop on character rigging in Maya.
Learn how to create impressive oceans in Houdini with FX artist Danny Barnhart.
Gnomon Workshop released the character FX tutorial with Lead Creature FX TD Rohit Jain.
Aaron Corbin did a breakdown of his UE4 environment Arcade Shed and shared the experience of studying at Gnomon.
- 1Tutorial: Procedural Rock/Mountain Shader in Blender
- 2Depth Sketching in Mental Canvas by Greg Edwards
- 3A Stunning 3D Recreation of Walter White From Breaking Bad
- 4Random Flow: A New Plugin for Blender
- 5HOUND 13 Shares Prototype Footage of Its Dark Fantasy RPG in Unreal
- 6AI Recreates Realistic Characters From Witcher & Walking Dead
Grandma: Creating an Ultra-Realistic Portrait in Maya, XGen & ZBrushWonderful work, I am writing my dissertation on face modelling and the...·
Creating Stylized Leaves in MayaThanks for the tutorial. Easy to follow but I feel it needs more expla...·
Making a Magic Forest with Megascans & UE4Absolutely phenomenal job! Thanks for going through your journey on cr...·
Vehicular Hard-Surface Texturing Using Quixel Mixer: Part 2Why use Photoshop to make images?Because the Mixer's ability to p...·
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