Highly-Realistic 3D Forest Scene Made With Megascans & UE5.1

This gorgeous 3D environment was made by Pasquale Scionti.

Have a look at In-Game Realistic Forest, a highly-realistic 3D level of a gorgeous lush forest with a lake and a rural cabin, showcased recently by the legendary Environment Artist and Principal Lighting/Lookdev Artist at Tornbanner Studios Pasquale Scionti.

Powered by Unreal Engine 5.1 and its Nanite and Lumen features, Pasquale's new scene was created using Megascans, MAWI's procedural tree assets, and Maarten Hof's cabin assets. Additionally, the creator used Unreal's Sculpt tool to set up the terrain and the path, and HDR Lighting with Direction Light and Volumetric Fog to light the environment and achieve a photorealistic look.

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