Jiggly Pudding Simulation Set Up in Blender

The artist utilized the recently-released Geometry Nodes Simulation Branch to create the simulation.

3D Blender Artist Mingwei Lim, a.k.a. CMZW, continues the series of mind-blowing Geometry Nodes-powered projects with yet another amazing simulation. This time, the creator has managed to set up an impressive jiggly pudding simulation using exclusively Geometry Nodes and a curve as the input mesh. According to the artist, the project was created using Geometry Nodes Simulation Branch, a recently-released framework for Blender that enables you to set up basic simulations.

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