Articles
10-Year-Old UE4 Tech Demo Re-Lit With Unreal Engine 5
The artist utilized UE5's Lumen and Volumetric Fog to completely revamp the looks of the old demo.
AMD's Research Team to Present a New Global Illumination Method
The team plans to present the research at SIGGRAPH 2022.
Setting Up Lighting for a Sci-Fi Space Environment in Unreal Engine 5
Senior Environment and Lighting Artist Hussien Shalaan explained how Unreal Engine 5's Lumen was used to set up lighting for a stunning sci-fi environment made for the Better Light Than Never challenge.
Chaos Vantage 1.8 Released
Changes include a new cloud system, support for animated textures, and performance improvements.
MattePaint is Giving Out Over 1,200 Free HDRIs
The pack contains 7 HDRI sequences at 2K resolution.
Rust-Powered Global Illumination System Revamped
Tomasz Stochastic demonstrated an improved version of the global illumination system Kajiya.
Dynamic Lighting Changes Set Up in Unity
Harry Nesbitt utilized ReSTIR and DDGI to create this project.
Tutorial: How Light Works & Types of Shadows
Carlos Lemos explained what light is, discussed what to think about when working with lighting, and talked about the characteristics of shadow.
A New Rust-Powered Global Illumination System
Tomasz Stochastic showcased a new global illumination system Kajiya.