Realistic Hong Kong Alley Made With Megascans & Unreal Engine 5

It took the artist just four days to complete the project.

3D Artist UE班的小学生, known for producing top-notch projects using Unreal Engine 5, has unveiled a brand new environment inspired by narrow Chinese alleys named hutongs. The scene depicts a small and realistic-looking Hong Kong alley, filled to the brim with little details such as stickers, graffiti, and trash, fully conveying the feel of a rarely-visited and forgotten location in a middle of a bustling city.

According to the creator, the scene was made using Megascans assets and Marvelous Designer in Unreal Engine 5. Additionally, to create some of the props for the scene, the artist utilized Unreal Engine's modeling tools. Below are some of the renders and a WiP video shared by the author:

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