The artist utilized Maya, Substance 3D software, and Unreal Engine to create a stylized version of one of the original Seven Wonders.
Principal Environment Artist Glen Fox unveiled a beautiful stylized scene that depicts the Hanging Gardens of Babylon, a mesmerizing garden said to have been located in ancient Babylon and one of the original Seven Wonders of the World. According to the artist, this stunning environment started out as an experiment in stylized foliage but was then expanded and turned into a full-fledged scene.
To create the scene's assets, the author utilized Maya and ZBrush for modeling and sculpting, Substance 3D Painter/Designer to create textures and materials, and Unreal Engine for rendering and lighting. Below are some of the renders and WiP images shared by Glen:
You can check out more of Glen's projects by visiting the artist's ArtStation page.