Articles
Making the PS1 Console in Maya, Substance 3D & Unreal Engine
Mattia Canfarotta told us about the workflow behind the PlayStation project, shared a nice and quick way to create details, and spoke about how to get a better idea of what your textures will look like in Unreal Engine or Marmoset.
Epic Games Announces Unreal Lighting Challenge
Participate in the challenge and win cool prizes by creating scenes in Unreal Engine.
Creating a Fantasy Study Room in Maya, ZBrush & Unreal Engine
Kostas Chatzaropoulos has told us about the workflow behind The Evil Bard's Study project, shared how to speed up the texturing workflow, and spoke about what it was like to learn ZBrush from scratch.
Realistic Volumetric Clouds Made With Sky Creator Plug-In in Unreal
The developer of the Sky Creator plug-in showcased an upcoming update.
80 Level Ratings: 10 Excellent Tutorials on Lighting in Unreal
For this week's 80 Level Rating, we gathered 10 fantastic YouTube tutorials on lighting in Unreal Engine 4 and Unreal Engine 5.
Making a Medieval Food Stall in Maya, Substance 3D & UE4
3D Artist Manoj R has shared an extensive breakdown of the Medieval Food Stall Environment, talked about Runtime Virtual Texturing, and showed some useful Unreal Engine techniques for setting up realistic water.
An Untitled FPS From Vreski Gets a New Gameplay Demo
The duo of The Hong Kong Massacre developers continues working on their upcoming game.
A Cute Tiny Bridge Made in ZBrush, Substance 3D & Unreal Engine
The author has also set up multiple lighting scenarios.
Making a Beautiful Sandstone Temple in 3ds Max, Substance 3D & UE4
Tyler Oliver has shared the workflow behind the Oasis Temple project, thoroughly explained how the sandstone material was made, and talked about working with Blueprints.