Mattia Canfarotta told us about the workflow behind the PlayStation project, shared a nice and quick way to create details, and spoke about how to get a better idea of what your textures will look like in Unreal Engine or Marmoset.
Participate in the challenge and win cool prizes by creating scenes in Unreal Engine.
Kostas Chatzaropoulos has told us about the workflow behind The Evil Bard's Study project, shared how to speed up the texturing workflow, and spoke about what it was like to learn ZBrush from scratch.
The developer of the Sky Creator plug-in showcased an upcoming update.
For this week's 80 Level Rating, we gathered 10 fantastic YouTube tutorials on lighting in Unreal Engine 4 and Unreal Engine 5.
3D Artist Manoj R has shared an extensive breakdown of the Medieval Food Stall Environment, talked about Runtime Virtual Texturing, and showed some useful Unreal Engine techniques for setting up realistic water.
The duo of The Hong Kong Massacre developers continues working on their upcoming game.
The author has also set up multiple lighting scenarios.
Tyler Oliver has shared the workflow behind the Oasis Temple project, thoroughly explained how the sandstone material was made, and talked about working with Blueprints.
- 1Game of Thrones Characters Created by AI from Book Descriptions
- 2A More Gentle 3D Take On Jinx From Arcane
- 3A Fan is Remaking Need for Speed Underground 2 in Unreal Engine
- 4Cyberpunk City Street Made in Unreal Engine 5
- 5A Realistic Lamborghini Made in Unreal Engine 5
- 6Zelda: Ocarina of Time Locations Recreated in Unreal Engine 5
Introduction to Grooming in Houdini 19: Hair and Fur TutorialIs there anywhere we can download the OBJ and ABC files for this tutor...·
80 Level Ratings: 10 Excellent Tutorials on Lighting in UnrealThanks for sharing.·
An Extremely-Realistic Version of Arcane's JinxMake one for Vi!!!·
A Cool Volumetric Clouds Generator for BlenderHi! I'm the developer of the Add-on. If anyone has any questions...·
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