Articles
Mouse Guard's Sprucetuck Made in Blender, Substance 3D Painter & Unreal Engine 5
Michalina Gąsienica-Laskowy told us about the working process behind the Sprucetuckproject, explained how different assets were made, and shared the details of creating the water and smoke.
Creating a Horizon Forbidden West-Inspired Jungle Scene With UE5
Technical Vegetation Artist Michael Gerard has returned to 80 Level to tell us about the new Jungle River project, inspired by Horizon Forbidden West, share the workflow behind the environment, and explained how the Fluid Flux plug-in was used to create the scene.
Photoreal Japanese Environment Made With Unreal Engine 5
This impressive scene was made by Ranjeet Singh.
Designing a Medieval-Looking Inn With Maya, ZBrush & Unreal Engine 5
Digital Artist Yannick Deveux has told us about the working process behind the Inn in the Woods project, shared the lighting setup, spoke about optimization, and explained why Unreal Engine 5 was used for the environment.
Arcturus Plans to Bring Volumetric Video Tools to Unreal Engine 5
The company's upcoming plug-in for UE5 will allow for full playback of virtual humans recorded using Volumetric Capture.
10-Year-Old UE4 Tech Demo Re-Lit With Unreal Engine 5
The artist utilized UE5's Lumen and Volumetric Fog to completely revamp the looks of the old demo.
A New Village Fire Pack for Unreal Engine Made With Houdini
The pack includes Houdini-made fire and smoke effects that can be used for UE projects.
Ancient Japan-Inspired Sketches Made With Unreal Engine 5
These amazing scenes were made by Epic Games' Saga Alayyoubi.
Work-in-Progress Water Shader Made With Unreal Engine 5
The shader was made for VR by Solo Game Developer Khena B.