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Check out a new device that can adapt its shape and size depending on an object in a game.
Check out these behind-the-scenes shots provided by Senior Environment Artist Kevin Brunt.
Check out a cool new tool by Simon Verstraete.
The studio got $78 million in profit which is a 136% increase compared to the previous year.
Become the master of water in Unity with this new tutorial.
It appears that PlayStation hired Apple Arcade content boss Nicola Sebastiani to lead the mobile team at PlayStation studios.
You can get the pack for free this October.
The team is now seeking an experienced Development Manager.
Check out an awesome work being created by Marco Di Lucca.
- 1Tutorial: Procedural Rock/Mountain Shader in Blender
- 2Depth Sketching in Mental Canvas by Greg Edwards
- 3A Stunning 3D Recreation of Walter White From Breaking Bad
- 4Random Flow: A New Plugin for Blender
- 5HOUND 13 Shares Prototype Footage of Its Dark Fantasy RPG in Unreal
- 6AI Recreates Realistic Characters From Witcher & Walking Dead
Grandma: Creating an Ultra-Realistic Portrait in Maya, XGen & ZBrushWonderful work, I am writing my dissertation on face modelling and the...·
Creating Stylized Leaves in MayaThanks for the tutorial. Easy to follow but I feel it needs more expla...·
Making a Magic Forest with Megascans & UE4Absolutely phenomenal job! Thanks for going through your journey on cr...·
Vehicular Hard-Surface Texturing Using Quixel Mixer: Part 2Why use Photoshop to make images?Because the Mixer's ability to p...·
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