Dmitry Butkevich

Game Level Designer

Moscow

The Secrets Behind Level Design in Partisans 1941

A Level Designer behind levels in Partisans 1941 Dmitry Butkevich talked about the working process during the development of the game, what tools were added to Unreal Engine 4 for the production, and shared his opinion on the optimal map size.

Author

Dmitry Butkevich

Published on

Jun 02, 2021

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