Dimitar Popov

Game Developer

Depth Of Field in Unity for 2D Games With Semi-Transparent Sprites

The Co-Founder of The Sixth Hammer Dimitar Popov has shared the company's findings on setting up DoF Blur in 2D games, discussed the problems they faced, and how they overcame the challenges of this task.


Dimitar Popov

Published on

Aug 02, 2021

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