A Realistic Hurricane Simulation Made in Houdini
The creator also utilized SideFX's Solaris to improve render speed.
A PSX-Style Space Game Prototype by Icehelm
The game is currently at its earliest stages of development.
Curvify: A New Geometry Nodes-Based Generator for Blender
The tool can generate chains, clouds, feathers, roads, rivers, fences, and much more.
Ocarina of Time's Kokiri Forest Recreated With UE5
RwanLink reimagined one more The Legend of Zelda: Ocarina of Time location with current-gen graphics.
The Production Pipeline Behind Horizon Forbidden West's Faces
Guerrilla shared a lengthy PowerPoint presentation explaining how the realistic faces of Horizon Forbidden West were made.
Tutorial: A Beginner Introduction to 3D Environment Art
Learn how to create high-quality scenes from scratch with this new 25-hour-long tutorial course by FastTrack Tutorials.
Lifelike Animal Animations Made in Maya by Tural Mammadov
Lions, and horses, and bears, and more.
Under a Rock: A Procedural Open-World Survival Game Powered by UE5
The game is being developed by the Nordic Trolls team for PC, PlayStation 5, and Xbox Series X.
Avatar The Way of Water-Inspired Fluid Simulation Made in Houdini
The creator utilized Redshift to render the simulation.