The Last of Us Multiplayer Game Gets Postponed
Naughty Dog has decided to give its "most ambitious project" some more time.
Custom Fluid Solver Set Up in Blender 3.6 With Simulation Nodes
Mārtiņš Upītis showcased one more impressive experiment with Blender's upcoming LTS version.
MxTools Launches FormCutter 3.0
The updated version of the plug-in comes with several new tools, libraries to store ngons and meshes, and bug fixes.
The Last of Us-Inspired Factory Created With Unreal Engine 5
The creator utilized modular assets, Megascans, and photogrammetry techniques to set up the environment.
Painterly Post-Process Filter Made in UE5 for a 3D Character
The shader was created by Michal Patton and works in any lighting condition.
João Desager's Upcoming SDF Modeling Plug-In for Blender Gets a Name
The developer has finalized the tool's rendering engine and gave it a name.
Marvelous Designer 12.1 Has Been Released
The release brings USD file compatibility, an experimental connector for NVIDIA Omniverse, and several workflow improvements.
Metal Gear Solid 3 Remake Will Feature The Original Voice Cast
David Hayter returns to play Naked Snake one more time.
THQ Nordic Proposes to Handle the Physical Release of Alan Wake 2
"Just because one person (or company) does not love physical, there is plenty who still do."