Mohamed Abdelbaki has told us about the workflow behind the Sci-Fi Tank project, talked about the challenges of combining different machines, and emphasized the importance of orthographs.
A Closer Look at Texturing in Arcane Part 2That headline is a little bit of a catfish.
Making a Steampunk Machine Gun in Fusion 360 & Substance 3D PainterKnowing what format you exported from Fusion would be awesome, was it...·
PUBG Devs Sue Apple and Google over the PUBG Lookalike Free FireYah, PUBG just crazy asH, so it should be the only 1 with airdrop n no...·
Making a Steampunk Machine Gun in Fusion 360 & Substance 3D PainterHow do you make/export low-poly versions from Fusion?·
Join thousands of game designers and keep track of your subscriptions