Nikola Damjanov

Lead Game Artist

Making a Procedural Citadel in Houdini

Nikola Damjanov talked about his procedural scene Citadel made with Houdini during CGMA course Abstract FX.

Nikola Damjanov

Jul 09, 2019

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Prototyping with Shader Forge

Nikola Damjanov from Nordeus described the way he can use Shader Forge – a node based shader editor for Unity – in your game production.

Nikola Damjanov

Jan 09, 2017

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Game artist talks making the first step toward UE4

Game Artist Nikola Damjanov presented the breakdown of his first project in Unreal Engine 4 at Noredus Blog. Developer talked self

Nikola Damjanov

Jun 23, 2016

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