Milan Dey

Environment and Unreal Engine Lighting artist for Virtual Production


Creating a Dirty Abandoned Alley With Unreal & Megascans

A Lighting Artist Milan Dey has told us about designing the Abandoned Alley project, showed the workflow, explained how Megascans' assets were used in the production, and revealed the secret behind the project's name.


Milan Dey

Published on

Jul 02, 2021

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