Pavel Inozemtsev

Environment 3D Artist

Ozersk

Making a Sci-Fi Modular Environment in 3ds Max & UE4

Pavel Inozemtsev has discussed the working process behind the Omega Sci-Fi Modular Environment pack, highlighting the development of trim/decal and info decal sheets and the creation of assets.

Author

Pavel Inozemtsev

Published on

Oct 25, 2021

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