Sahaar Chhabra talked about the workflow behind the Darkroom project, explained how the surface variation was achieved, and shared the details of the lighting setup and color grading.
- 1Horrifying 'Photorealistic' Game Characters Generated by AI
- 2Chloë Grace Moretz Recreated in 3D
- 3Cosmopolitan Used DALL-E 2 AI to Generate a Magazine Cover
- 4The Development Process Behind Love, Death+Robots: Jibaro
- 5Manga-Like 3D Renders Made in Unreal Engine 5
- 6A Fantastic Photorealistic Portrait Made in Houdini & Unreal Engine 5
A Realistic Swamp Forest Scene Made in UE5Miracle·
Cosmopolitan Used DALL-E 2 AI to Generate a Magazine CoverWell I’m out of a job…😒·
GTA III Reimagined in Unreal Engine 5This isn't even the Liberty City map 🤣🤣·
Morrowind's Seyda Neen Recreated in Unreal Engine 5Thank you for the feature and the kind words!
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