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Senior 3D Animator

MON Co.

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Skills

  • Gameplay Animation
  • Gameplay Animation

Styles

  • Stylized
  • Stylized

Tools

  • Unreal Engine
  • Maya
  • 3DS Max
  • Blender
  • Unreal Engine
  • Maya
  • 3DS Max
  • Blender

About Us

MON Co. is a development studio and publisher at the intersection of gaming, entertainment, and blockchain technology. Originally operating as LiquidX, MON Co. is the force behind Pixelmon, its flagship IP franchise, and MON Protocol, a cutting-edge Web3 platform. The company is led by a team of seasoned executives from top gaming and entertainment studios. MON Co. aims to deliver high-quality, engaging experiences across a variety of entertainment platforms, including games, digital content, and transmedia storytelling, as it bridges the gap between Web2 and Web3.

 

MON Co.’s ecosystem includes MON Protocol, which drives Web3 partnerships and tokenized gaming economies, and MON Ventures, which invests in emerging IPs and projects like  Eternal League. With a growing community of over 1 million Pixelmon fans, a robust partner network of over 80 blockchain-native games, and a rapidly expanding portfolio, MON Co. is dedicated to shaping the future of entertainment for a global audience.

For more information on MON Co., please visit: https://www.mon.co

 

About the Role

As a Senior 3D Animator, you will play a key role in bringing characters and creatures to life within our games. You will be responsible for creating high-quality animations, rigging character models, and ensuring that animations are smooth and realistic. You will work closely with our art and design teams to ensure that animations align with the overall vision of our projects.

 

What You Can Expect To Work On

  • Designing simple and intuitive control mechanisms;
  • Transferring blendshapes for characters;
  • Animating humanoid characters, creatures, props, vehicles, weapons, objects, etc;
  • Developing animation composites;
  • Amending animations as per instruction from designers and developers;
  • Staying on top of new tools and methods for rigging on animated projects;
  • Researching visual style, genre and technologies to produce each individual project;
  • Collaborating with modellers and other artists and attending meetings with managers and directors to discuss ongoing projects;
  • Following design guidelines and feedback, asset naming conventions and other technical constraints.

Requirements

What You Need to Succeed

  • Proven experience as an animator in the gaming industry with a strong portfolio showcasing your work.
  • Proficiency in animation software such as Maya, Blender, or 3ds Max. Experience with game engines like Unreal Engine.
  • Strong artistic skills with an eye for detail, movement, and timing.
  • Ability to identify and resolve technical and artistic issues independently.
  • Excellent communication skills and the ability to work collaboratively in a team environment.
  • Comfortable working in a fast-paced, evolving environment with the ability to adapt to changing project requirements.
  • Previous experience with character rigging for diverse types of games (e.g., realistic, stylized).

 

Nice to haves:

  • Nice to have: Rigging experience for characters and props;
  • Nice to have: Using Motion Capture Data as inputs to produce high quality animations and applying motion capture to animation.
  • Nice to Have: Experience animating and/or rigging creatures

Benefits

Benefits and Why You’ll Love Working With Us

  • We Listen. Your voice, ideas, and suggestions matters to us, as we continuously evolve
  • Our People. You’ll be working with a diverse, multicultural, international, talented, fun, supportive, and innovative people and teams. We are people you can be proud to work with
  • On The Edge of Innovation. Working on the latest technological, social and financial trends that is web3 and blockchain
  • Flat Organisation. our team is a community, we work together as a team from all levels in true decentralised spirit
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