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Akeytsu is a 3D animation and rigging software focused on the game development market. It was built to create large volumes of 3D animation with simple tools.

Akeytsu is developed by the company Nukeygara, which was co-founded in 2014 in Lyon, France by Aurélien Charrier. He is an animator with 12 years experience in the video game industry. His aim with Akeytsu was to build a feature set that was intuitive and easy to use. The beta version was found to be a simple focused tool concentrated on animation. Akeytsu was launched on Steam engine in 2016.


  • Light rigging and skinning
  • IK/FK
  • One-click IK/FK reverse foot
  • Rapid posing
  • F-curves integrated with the viewport
  • Rigging and animation any human or animal characters
  • Onion skinning/ghosting
  • Animation layers
  • Cycle animation tools
  • FBX import/export

AkeytsuRecent articles

Getting Started Tutorial Series from Akeytsu

Learn the basic workflow in Nukeygara’s software.

Devcom 2020 Talk: Rethinking 3D Animation

Charles-Arthur Bourget did a talk during Devcom 2020 and discussed the animation workflow at Nukeygara.

Nukeygara 2020 Product Roadmap for Akeytsu

Nukeygara shared the 2020 product roadmap for its software. Check out the details!

COVID-19: Special Offers From Nukeygara

Nukeygara decided to offer two months to new subscribers for free, set up weekly online webinars and discount Indie Annual subscriptions at $119. 

Building Mutants: Phoenix Point Animation

Elena Nikolova shared the animation workflow, discussed the challenges of working on characters in Phoenix Point and talked about the Akeytsu software and its advantages. 

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