TON Play Solutions
- Get paid with international pay-in and pay-out
- Use Unity SDK to launch games inside Telegram
- Sell Digital Assets
- Launch an in-game Marketplace
TON Play Use Cases
- For Casual Games
Add an extra monetization stream, selling blockchain passes to paid tournaments. Players can resell passes if a tournament is sold out, increasing the hype around the event.
- For RPGs
If your genre already has a black market for artifacts, accounts, or skins, you can implement an in-game blockchain marketplace and earn royalties on every asset resale.
- For iGaming
Receive payments in TON from India, Brazil, the Philippines, and other markets. Get paid and pay out prizes instantly with low commissions.
- For Mobile Games
Monetize in different markets. Add external monetization through paid tournaments.
The Ton Play team also launched a Dev Support Program to help the best projects grow faster. The developers can submit their project here.