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Chaos' V-Ray For ARM Is Coming Soon

Chaos has announced it's working on general V-Ray renderer support for ARM-based processors running on Linux systems.

Image Credits: Nikola Arsov

In a brief blog post, Chaos has announced it's working on supporting ARM-based processors in its V-Ray renderer, available for all major 3D software, such as 3ds Max, Cinema 4D, Houdini, Maya, SketchUp, and Unreal Engine.

CPUs using the ARM architecture are known for their lower power consumption while being comparable in performance to x86 platforms. ARM architectures are used in almost all smartphone designs, as well as in other smaller devices and laptops, although not limited to them.

Because of the reduced size, lower power consumption, and lower heat, more companies are starting to use ARM systems for cloud instances, such as Amazon Web Services Graviton, and ARM processors are also supported by a range of Linux distributions. As the developers note, "So far, AWS benchmarks of ARM-based CPUs against comparable x86 processors show similar performance at a reduced cost of operation".

Image Credits: Chaos

"Powering the renders of the future: V-Ray is set to take advantage of the reduced power consumption and uncompromising performance of ARM-based CPUs."

Using an ARM architecture gives hardware developers more control over their designs and performance, and Chaos reveals, that this latest development is part of their ongoing efforts to make V-Ray as accessible and versatile as possible and to "let customers use V-Ray in a more cost-efficient way with a lower environmental footprint".

While this update is "coming soon", "general support" hints that ARM processors will be supported in both standalone and plug-in versions of V-Ray.

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