KRAFTON's newly released life simulation game seems to have a good start.
Although the QA engineers always try their best to scavenger hunt all bugs in games and kill them so they don't affect the gaming experience, which is quite critical for a brand new game, some bugs can be really hidden and sneaky to find and may cause unexpected incidents.
This just happened to KRAFTON's newly released life simulator inZOI. It was first spotted by Reddit user HeeeydevonGaming, whose clip shows a car running over a child on a playground, resulting in the child being thrown several meters away and killed. Luckily, the developers were quick enough to correct this "unintended bug" and have resolved it in the latest patch.
"These depictions are highly inappropriate and do not reflect the intent and values of inZOI. We understand the seriousness of this matter and age-appropriate content and we are strengthening our internal review processes to prevent similar incidents in the future," a KRAFTON representative told IGN.
inZOI Studio
This quick fix is similar to their quick removal of detested Denuvo DRM from the game's demo, making the official launch version free from it. Game Director Hyungjun "Kjun" Kim provided an explanation for the situation and offered a sincere apology to the fans.
The much-anticipated life simulation game from PUBG publisher, which topped the most wishlisted game chart on Steam before its release on March 28, seems to have a great start. By the time this article was written, it had received over 10k reviews, with 84% being positive on Steam. Its stunning visuals, character customization level, freedom in an open world, as well as developers' prompt action to respond to the community's voices have all made players willingly support the game.
Plus, players won't need to worry about the many DLCs that cost times the original game's price, which is a largely-complained feature of EA's The Sims 4, because the director promised in a showcase event that "until there's a full launch, all updates and DLCs will be provided for free." As a game launched in early access, there is indeed potential for growth with further improvements, but the foundation seems quite solid.
Don't forget to join our 80 Level Talent platform and our new Discord server, follow us on Instagram, Twitter, LinkedIn, Telegram, TikTok, and Threads, where we share breakdowns, the latest news, awesome artworks, and more.