In December everyone is invited to join an online event dedicated to establishing a connection between the Chinese and global game markets.
On December 6-8, game professionals from all over the world will join WN China Online’21. Being the third event WN holds in the Asian region, the conference will take place at the online communication platform WN Hub.
Entering the overseas market might be challenging, and WN China Online’21 offers a great starting point. The event will gather over 2,000 local and international publishers, service providers, game platforms representatives, studios, and game industry leaders. This makes WN China Online’21 a great place to gain a foothold on the global market and strengthen your business ties outside China.
WN Hub communication platform offers a whole toolkit of networking features. Schedule meetings, hold video calls, communicate with private and public chats, watch live lectures, and ask speakers your tricky questions in real-time.
The program features over 30 speakers, including:
- sessions held by IMGA,
- lecture on global opportunities for Chinese games by Honor Gunday (Terminal3),
- panel discussion on rapid changes in the gaming world with Wenfeng Yang (Yoozoo US Corp, Yoozoo), Ronen Mense (AppsFlyer), Dan Liu (Bluestacks), Ryan You (Aream & Co.), Orange Qi (Asia Behaviour Interactive), and Roy Liu (Super Power Studio);
- and more.
If you have a game project on any development stage, use the WN China Online’21 showcase to present your game to industry professionals. Get valuable feedback and find new potential partners or publishers to improve your project.
Join WN China Online’21 on December 6-8! Tickets are available on the conference website.