3D Artist Philipp Neumann showcased this vibrant artwork created with Maya, ZBrush, and Unreal Engine.
3D Character Artist Philipp Neumann, Lead Artist at RABCAT Game Art, renowned for his stylized artwork, showcased this appealing fanart of Majin Vegeta, the Prince of Saiyans from Dragon Ball Z.
The artist shared that he created the artwork the same way as he made the representation of Goku and Frieza, rendered it in Unreal Engine 5, and used the Genshin Impact shader by Ben Ayers.
Also, the artist provided a breakdown of the VFX, which you can find on ArtStation. Check out the artist's takes on DBZ's Frieza and Goku:
Before, Florian Neumann showcased another scene from the celebrated anime, created using Maya, Substance 3D Painter, Unreal Engine 5, and a modified version of Ben Ayers' Genshin Impact shader:
The artist also shared another model of Son Goku, made in Maya and rendered with Unreal Engine:
Also, check out this tutorial on the instant transmission effect In Unreal Engine 5.5 shared by Game Designer and Technical Artist Enrique Ventura:
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