The tool works with existing models and can even create gates.
Procedural Artist Linus Tegelbratt, known to many for creating incredible 3D materials, has presented Fence Generator, a cool Houdini-powered tool for Unreal Engine that enables the artist to make procedural and customizable wooden fences.
According to the creator, the generator works with pre-made models, including store-bought ones from Megascans and other libraries. Moreover, the tool is capable of placing gates at specified tile numbers and has a separate HDA for creating the gates in the gate Blueprints.
You can learn more about the generator by visiting the artist's ArtStation page. Also, don't forget to join our 80 Level Talent platform, our Reddit page, and our Telegram channel, follow us on Instagram and Twitter, where we share breakdowns, the latest news, awesome artworks, and more.