Articles
Vertical Grooming: A New Tool for Grooming Hair & Fur in Houdini
The tool was created by Tarkan Sarim and is available for free.
Shatterline: Creating a Game Trailer Using Mocap, Maya & Houdini
Playsense's Andrei Bogdanovich and A. Liustsiber have shared the working process behind the recent story trailer for Shatterline, discussed the motion capture and animation pipelines, and explained how the trailer's VFX were set up in Houdini.
A Realistic Hurricane Simulation Made in Houdini
The creator also utilized SideFX's Solaris to improve render speed.
Avatar The Way of Water-Inspired Fluid Simulation Made in Houdini
The creator utilized Redshift to render the simulation.
Houdini-Powered Fence Generator for Unreal Engine
The tool works with existing models and can even create gates.
An Adorable Hamster Animation Made With Blender & Houdini
The project was made by Tomas Kral to celebrate the new year.
Realistic Waterfall Simulation Created With Houdini & Nuke
The author utilized Houdini's Mantra to render the project.
A Playable Web Game Created With Houdini
The project was created by Vicente Lucendo to practice procedural 3D art.
Recreating Stranger Things' Rainbow Room with Houdini & Unreal Engine 5
Matthew Quickel shared the working process behind the Stranger Things Rainbow Room project, explained how the procedural nature of Houdini influenced the scene, and showed the lighting setup.