Animation
Attack & Movement Animations Created for the Mario Frontiers Mod
Most of the animations were inspired by Mario's moves from the previous games.
Shatterline: Creating a Game Trailer Using Mocap, Maya & Houdini
Playsense's Andrei Bogdanovich and A. Liustsiber have shared the working process behind the recent story trailer for Shatterline, discussed the motion capture and animation pipelines, and explained how the trailer's VFX were set up in Houdini.
From Simple Animations to Working on AAA Games
Jonathan Colin released an inspirational reel showcasing his artistic path throughout the past decade.
A Behind-the-Scenes Look at Puss in Boots The Last Wish's Animations
Multiple DreamWorks Animators revealed how the studio's most recent animated movie looked during production.
A Closer Look At Puss in Boots The Last Wish's Panic Attack Scene
Prashanth Cavale shared some behind-the-scenes footage from DreamWorks' most recent animated movie Puss in Boots: The Last Wish.
Breakdown: Creating a Virtual Ragdoll Puppet in Unreal Engine
3D Artist and Animator Peter Javidpour shared a breakdown of the Digital Puppeteering demo, explained the working process in Unreal Engine, and told us how a virtual camera rig was used to create the project.
80 Level Research: Augmented Reality – Present Tools for Business Use
80 level research doesn’t get tired of researching futuristic topics and is happy to reveal another exciting research: The use of AR doesn’t stop with games and entertainment (like Pokémon GO) and filters and masks on Snapchat or Instagram. Brands use AR for marketing and retail distribution, which changes customers’ experience by adding another interaction between a brand, its products and the end-user (consumer).
Extensive Library of Free Mocap Character Animations
Includes over 2,000 animations.
A Deep Dive Into Cascadeur's Features
The developers of the recently-released 3D keyframe animation software Cascadeur have shared a closer look at the tool's capabilities.