CG Cookie has shared a new Blender course dedicated to an animation of a fast cartoony run.
The new cloud-based system was trained using a 15TB library of 4D scan data.
Wingfox in collaboration with CG Artist, Jae Solina, has published a new course that covers the workflow of CG Animation in UE5.
The system takes predicted 3D landmarks and calculates simple Euler rotations and blendshape face values.
In this article, we collected 10 books that will help you kick off your career as an animator.
Guillermo Moreno and Emilio Serrano talked about their Mandalorian animation, inspired by the series, explained the workflow behind the project, and told us why they picked Unreal Engine 5.
The Director of the upcoming horror film Relicts Arkadiy Demchenko has told us about the production process behind the film, discussed character rigging, mocap, and hair creation, and talked about the hardships the team has to go through to deliver a fantastic result.
Check out a tool in beta called Omniverse Audio2Face that lets you quickly generate new animations.
Andrea Sbabo talked about being a Houdini FX Artist, explained why the Houdini is his go-to tool, and shared a detailed breakdown of some of the projects.
- 1GTA's Grove Street Recreated in Unreal Engine
- 2Ziva Dynamics Announces A New ML-Trained Facial Rigging Service
- 3Using A Photoshop Neural Filter To Enhance Skyrim Visuals
- 4A Behind-The-Scenes Look At The Making Of Arcane
- 5Making an Ultra-Realistic Portrait of H.P. Lovecraft
- 6PBR Bridge: A New Blender Add-On that Simplifies Your Workflow
CITIGEN: Create Your Own Cities in BlenderПривет, как можно стобой связаться?·
Creating Destructible Game Objects With Unreal & HoudiniGood·
BitCraft: Developing a Player-Driven MMORPGgood·
BitCraft: Developing a Player-Driven MMORPGVery well·
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