Principal Character Artist at Guerrilla Games Arno Schmitz explained how he managed to create a realistic portrait of his grandma in 3D, shared the workflow, and showed some techniques for making realistic-looking faces.
Learn how a professional environment artist works when creating environments for games. You’ll learn techniques like Modular Modeling, Procedural Texturing, Unique Texturing, Level Art & Composition, shader Creation, Lighting, Character Animations.
Rong Deng, an experienced Game Designer, and Rui Huang, a professional in Animation and Digital Art, Concept Artist, have talked about the story that stands behind the project There You Are, discussed the developing process of the game, technical tools, and sources of inspiration.
William Faucher, a creator of educational content on YouTube, Mentor at CGSpectrum, has published a new tutorial, dedicated to Natural Camera Shake in UE.
A renowned VFX Artist Daniel Magyar talked about being a successful VFX artist, talked about creating visual effects for movies and series, and shared some advice for beginners.
Himesh Anand discussed the workflow behind his ZBrush-made sketches, talked about the favorite brushes, and shared some tips and tricks on sketching in ZBrush.
Today we've gathered 3 courses from world-known art schools, for artists who would like to build a career in games and cinematics.
CG Spectrum College of Digital Art & Animation is recognized as an Unreal Authorized Training Center, just two months after becoming an Unreal Academic Partner.
Today we've gathered 3 assets from Unity Asset Store that aim to ease the game creation process. These packs are now 50% off.
- 1Tutorial: Procedural Rock/Mountain Shader in Blender
- 2Depth Sketching in Mental Canvas by Greg Edwards
- 3A Stunning 3D Recreation of Walter White From Breaking Bad
- 4Random Flow: A New Plugin for Blender
- 5HOUND 13 Shares Prototype Footage of Its Dark Fantasy RPG in Unreal
- 6AI Recreates Realistic Characters From Witcher & Walking Dead
Grandma: Creating an Ultra-Realistic Portrait in Maya, XGen & ZBrushWonderful work, I am writing my dissertation on face modelling and the...·
Creating Stylized Leaves in MayaThanks for the tutorial. Easy to follow but I feel it needs more expla...·
Making a Magic Forest with Megascans & UE4Absolutely phenomenal job! Thanks for going through your journey on cr...·
Vehicular Hard-Surface Texturing Using Quixel Mixer: Part 2Why use Photoshop to make images?Because the Mixer's ability to p...·
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