The Head of Translation Services at Testronic Manuel Verdinelli told us about the intricacies of localizing one of the most text-heavy video games of all time – Disco Elysium, talked about the challenges during the production, and gave a piece of advice for aspiring translators.
Nikolay Kvartnikov talked about making the Smoking Pirate project, discussed sculpting and modeling in Blender, and gave a piece of advice on time management.
Shindy Leong shared an enormous breakdown of the Abandoned Arcade project, shared a lot of useful tutorials, and explained the workflow step-by-step.
Karim Abou Shousha explains why lighting is one of the most powerful and mysterious tools you can use to create environment art, talks about designing the Beyond the Path Scene, and discusses the possibilities of Unreal Engine 5.
Members of the Bluepoint Games discussed their 2020 remake of Demon's Souls, talked about their production workflow, and answered some questions the fans of the game will find interesting.
Ioana Santamarian talks about tips and tricks behind stylized environment creation (especially when drawing is not your strongest point) and explains how the hypnotizing dreamscape was created in Unreal Engine, Maya, and Substance.
Marina Nechaeva told us about the basics of character creation, shared the workflow in Blender, ZBrush, and Substance Painter, and talked about the idea behind the project.
David Eisenstadt talks about choosing the right art school that is going to be your starting point as a 3D Artist, explains how the spooky Curiosity House was created in Maya and Substance Painter, and shares some tips on working efficiently without wasting your time and effort overdoing things.
A Prop Artist Gianluigi Ferrantino talked about creating a leather crossbow and discussed texturing leather and metallic surfaces.
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- 4Street Fighter: Making Fight Moves That Feel Right
- 5100 3D Renders from the Internet's Largest CG Challenge
- 6Wonderbox: Create Your Own Adventures
Creating a Dreamy Game-Ready Landscape in UE4 & Substance DesignerLooks great!·
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