Props
How an Eye Camera Design for Alien Romulus Film Was Created
Pablo Dominguez talked to us about creating the EchoProbe camera prop design for the latest Alien movie, discussing how he achieved an authentic 70s-inflected sci-fi appearance using Blender.
Pablo Dominguez
Oct 01, 2024
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How to Make Delicious 2D-Like Ramen in Blender
Elena Shutkina showed us how she created 2D-style ramen inspired by Studio Ghibli's animation in Blender and shared the Geometry Nodes setup that makes the liquid "react" to the ingredients.
Elena Shutkina
Sep 02, 2024
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Worn 1912's Nagant Revolver Recreated With ZBrush & Substance 3D
Dmitrii Kondratev joined us to talk about the legendary Nagant revolver recreated in 3D with 3ds Max and ZBrush, detailing his approach to the texturing process and rendering setup with Substance 3D Painter and Marmoset Toolbag.
Dmitrii Kondratev
Aug 19, 2024
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Visualizing Realisitic Wear on a Polymer Drum Mag in 3ds Max and Substance 3D
Eric Correia shares a detailed breakdown of the stages of his shotgun drum magazine project, providing insights into hard-surface modeling and texturing of realistic colored and refractive materials.
Eric Correia
Aug 15, 2024
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Learn How to Visualize Lifelike Wood and Metal in a Unique Rifle Model
Caique Baltazar shared a detailed breakdown of his Refitted Rifle project, explaining how he created a unique weapon and textured realistic wood and metal using Blender, ZBrush, Substance 3D Painter, and Marmoset Toolbag.
Caique Baltazar
Aug 14, 2024
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Texturing a Vintage Coffee Bean Grinder in Substance 3D Painter
Georg Shao talked about how he captured a vintage feeling and created still-life-style renders, providing a step-by-step guide to texturing wood and adding appealing lighting details in Unreal Engine.
Georg Shao
Aug 08, 2024
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Crafting a Unique Aged Carved Gunstock With ZBrush & Substance 3D
Anastasia Prokopovich guided us through the creation of a Remington 11's aged gunstock that blends traditional craftsmanship with a personal touch, focusing on how masterful wood carvings were textured with Substance 3D Painter.
Anastasia Prokopovich
Jul 24, 2024
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A Comprehensive Guide on Product Visualization in Blender & Octane Render
Rafa Mota spoke about the Nestlé hot chocolate project and shared what helps him create photorealistic 3D props, explaining how he combines Blender with analog tools like a magnifying glass, rulers, and a pachymeter.
Rafa Mota
Jul 18, 2024
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Texturing Realistic Burnt Metal & Worn Wood in 3D For a Soviet-Era Bedon
Muhammad Abduhalilov offered a detailed breakdown of the Babushkin Bedon project, showing us how the hyper-realistic effect was achieved by adding imperfections, rusty edges, dirt, and grunge textures in Substance 3D Painter.
Muhammad Abduhalilov
Jul 16, 2024
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