Articles
Using Stable Diffusion for 3D Texturing
Kieran Fogarty showed us how Stable Diffusion can be used for creating 3D textures and spoke about the ethical side of using AI generators in production.
Texture Lab: Generate Seamless Textures from Text Descriptions
A quick way to get textures.
A New Free Brush Tip Generator by Rakurri
The tool can be used in various digital painting software as well as Substance 3D applications.
Quixel Mixer 2022.1 Released
The update adds emissive and opacity map support and new material options.
80 Level Digest: AI Upcaling Tools for Video Games
In this week's 80 Level Digest, we've collected some robust tools and software that will help you upgrade visuals in your games.
Creating Hand-Made Stencils for Alphas Used in Texturing
Anna Miakisheva shared the process of creating stencils for believable and unique weathering, explaining why it is important to be attentive to the details while texturing.
LotPixel Shared Over 1,350 Free Texture Sets
Natural stone textures have been added to the library.
Developing a Procedural Texturing System With Adobe Substance 3D
LIGHTSPEED STUDIOS' Paul Wu has told us about the company's collaboration with the Adobe Substance 3D team and explained how they build Procedural Texturing System, a tool developed by LIGHTSPEED to boost the productivity of its developers who use Substance 3D software.
Hand-Painted Normal Maps Made in Photoshop
The artist utilized Photoshop's Pencil tool to create small-sized Normal Maps for pistol models.