Environment Art
Incredible Ancient Ruins Made With Megascans & UE5
Have a look at this immersive environment made by Hacker Lin.
Creating a Fantasy Study Room in Maya, ZBrush & Unreal Engine
Kostas Chatzaropoulos has told us about the workflow behind The Evil Bard's Study project, shared how to speed up the texturing workflow, and spoke about what it was like to learn ZBrush from scratch.
A Behind-The-Scenes Look At Horizon Forbidden West
3D Artists who worked on Horizon Forbidden West have shared a behind-the-scenes look at the game's characters, environments, and props.
West: A Realistic Desert Environment Made in Unreal Engine 5
The artist utilized Megascans and Sketchfab assets to create the scene.
Flash Deal on the Unity Asset Store: Castle Valley Collection
The Goatogrammetry team has announced a 75% discount on their pack with over 100 sandstone formations made with photogrammetry.
Creating an Angel Statue Using Photogrammetry, ZBrush & Marmoset Toolbag
Andrii Berezin told us about the workflow behind the Headstone Angel project, explained how the textures were edited, and talked about setting up lighting to create a dramatic look.
Creating a Fantasy Medieval City in Unreal Engine 5 & Blender
Fabian Kraus has shared the workflow behind the Medieval City project, spoke about why Unreal Engine is a perfect toolkit for level design needs, and explained how the use of different shapes helps lead players.
James Bond's Skyfall Lodge Recreated With 3ds Max & UE5
Bond's Aston Martin DB5 has also been recreated.
A Mayan-Inspired Temple Made in Unreal Engine 5
This beautiful and detailed scene was made by Rana Hanbazazah.