Today we've gathered 3 assets from Unity Asset Store that aim to ease the game creation process. These packs are now 50% off.
A Lighting Artist Igor Girko told us about the working process behind the Summer Vibes scene, talked about creating moving wires, and discussed the lighting setup.
Emiel Sleegers, a Senior Environment Artist, has shared a new in-depth tutorial on creating an environment in UE5.
Math Roodhuizen talked about the workflow behind the Tishen's Well project, told us about the creation of modular assets, and discussed the creation of the polluted water shader.
Gwanseon Oh has returned to tell us about the creation of the Road to School project and explain how to make the day-night cycle using UE5's Lumen.
Nathan Alderson discussed merging the Old with the New in the latest City at the Gates project, talked about blocking out the environment, and shared some thoughts on texturing in both Substance Painter and Designer.
In this article, we collected 9 YouTube channels with tutorials and breakdowns related to environment art for both beginners and experienced artists.
Publisher Synty Studios shared 3 free Unity assets for game developers to build their own city and announced a 50% discount for all the other packages.
Raúl Blázquez González talked about creating his first solo environment, explains the working process, and discusses the importance of vegetation in environment art.
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