A 3D Environment Artist Karsten Malmquist showed us how the real-time procedural grass was created, explained how to use scanned atlases from Megascans to create grass clusters in SpeedTree, and talked about setting up the grass shader.
Aaron Winnenberg showed us the working process behind the Victorian Bedroom project, explained the modeling process in Blender, and talked about using Unreal Engine 5's new features to create environments.
An Environment Artist and creator of the course for Vertex School Jansen Thorogood told us about tools and techniques he used in his recent projects: Steampunk Spaceship Props and Forest Cabins.
Check out the latest scene made by Senior Lighting Artist Pasquale Scionti.
Unity revealed they acquired Interactive Data Visualization, Inc. (IDV), creator of SpeedTree.
Kay John Yim talks about how the magnificent Dolmabahçe Palace was sculpted in Rhinoceros and ZBrush, discusses the difficulties of choosing the best viewpoint and composition for an architectural piece, and explains what you should avoid doing if you don't want your software to crash during rendering.
Son Nguyen talked about creating a jungle environment using a variety of software, shared the sources of inspiration, and thoroughly explained the workflow in SpeedTree.
Fady Kadry talks about how an insanely unrealistic bet turned into more than a year of hard work using a home studio equipped with industry-standard software and explains how the Rivendell project went from a bunch of references to a stunning picturesque animation step by step.
A Landscape Artist Michael Gerard returns to tell us about new tools that Unreal Engine 5 offers – Lumen and Nanite and how to use them in your projects.
- 1Tutorial: Procedural Rock/Mountain Shader in Blender
- 2A Stunning 3D Recreation of Walter White From Breaking Bad
- 3Random Flow: A New Plugin for Blender
- 4Creating a Sci-Fi Corridor in 3ds Max & Unreal Engine 5
- 5AI Recreates Realistic Characters From Witcher & Walking Dead
- 6Creating a Dissolve Effect in UE4
Adobe Releases a New Warp Mode for Substance PainterI really don't see why people are losing their minds over this.....·
Making a Magic Forest with Megascans & UE4Where’d you get the trees? They’re gorgeous·
Making a Magic Forest with Megascans & UE4Hello, I was very inspired by your article. But there is a problem. I...·
Free Camera Shake Add-on for BlenderGreat free add-on!·
Join thousands of game designers and keep track of your subscriptions