Articles

Creating an Abandoned Pub Diorama in ZBrush, Maya & Substance 3D

Kateryna Yavorska told us about the workflow behind the Abandoned London Pub Diorama project, explained how complex surfaces were created using Substance 3D Painter and Substance 3D Designer, and shared how mentors at Vertex School helped her during the production.

Creating a 1890's Sewing Machine in Maya, ZBrush & Substance 3D

Ryan Honey has told us about his working process behind the 1892 Singer Sewing Machine project, spoke about his approach to the topology and unwrapping the model for texturing, and shared how he set up the wooden and metallic surfaces.

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