Unity revealed they acquired Interactive Data Visualization, Inc. (IDV), creator of SpeedTree.
The NextMind team has talked about their neural tool that can make you feel like a Jedi and discussed the future of neural technologies.
RocketBrush Studio Team talks about what inspired The Unliving, discusses what makes it different from the other games revolving around necromancy, and explains why creating pixel games is not as easy as it might seem and can even be more challenging than designing 2D or 3D games.
Italian Developer Tommaso Romano created another beautiful vegetation generator in Unity.
Daniel Ilett has released a great tutorial on making stylized cel-shading art style from the Zelda games in Unity.
Lewis Fiford explains the mechanics behind God of War's Leviathon axe throw and explains how to create the same animation using Unreal Engine and Unity.
Unity released a free full-length e-book and started a series of blog posts with essential tips on mobile game development from the company's engineers.
Learn more about the latest acquisition of Pixyz Software by Unity in this new podcast.
Check out this great shader for Unity that can simulate realistic grass movement when the player touches it.
- 1Google's New Approach to Image Super-Resolution
- 2Pixar Has Released RenderMan for Blender
- 3Making The Legend of Zelda-Inspired Environment in 3ds Max & Unreal
- 4Genshin Impact Character Shader for EEVEE
- 580 Level Ratings: Best YouTube Channels With Unreal Engine Tutorials
- 6Lollo, a Tool That Can Pixelize 3D Animations
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Creating a Stylized Medieval Town in 3ds Max, Substance & UnrealReally love the breakdown!! Awesome·
Riot Games Releases An Album of Copyright-Free Lo-Fi MusicThanks a lot for sharing, it's a really really great set of music...·
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