Articles
343 Industries Drops Slipspace, Chooses Unreal Engine Instead
The studio's new game, codenamed Tatanka, is reportedly being developed with Epic Games' engine.
Culttales Interactive On Its New Storytelling Platform & Organization of Work Processes
Culttales Interactive's CEO and founder Vaibhav Chavan told us about the company's mission, explained how work is organized at the company, and spoke about its interactive storytelling platform, StoryPix.
343 Industries Might No Longer Be Halo's Sole Developer, IGN Reports
Microsoft's layoffs have reportedly "hit hard" the studio.
Basic Collision Avoidance Mechanic Set Up in Unity
This raycasts-based mechanic was created by Matheus Reis.
Moon Mystery: Developing a Space-Themed Indie Game in Unreal Engine
Cosmoscouts' Mikołaj Szymanowski has told us about the development process behind Moon Mystery, an upcoming space adventure with FPS elements, explained how the team creates environments for the game, and shared the studio's future plans.
Realism & Sound Design in subROV – Underwater Discoveries
José González, the creator of subROV: Underwater Discoveries, talked about his sound designer background and how it influenced the game and discussed how close to life the experience is.
European Parliament Votes to Address Loot Boxes & Manipulative Practices
The Commission will also put forward European Video Game Strategy and a new European online video game award.
A Closer Look at the 1994 Donkey Kong Country's Animations
The models were animated and rendered using PowerAnimator.
Andre Sargeant's Action Game Gets a Name and a Steam Page
As well as a stylish new demo that showcases the upcoming title's gameplay.