Michael Gerard

Level Artist

Creating a Horizon Forbidden West-Inspired Jungle Scene With UE5

Technical Vegetation Artist Michael Gerard has returned to 80 Level to tell us about the new Jungle River project, inspired by Horizon Forbidden West, share the workflow behind the environment, and explained how the Fluid Flux plug-in was used to create the scene.

Death Stranding-Style Scene: Assets, Vegetation, Composition Workflow

Michael Gerard did a breakdown of his Death Stranding-inspired scene and discussed his approach to working with Megascans assets, creating materials in Substance Designer, shared his workflow on vegetation in SpeedTree, talked about lighting setup and landscape composition. 

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