Gamedev
Workflow For Creating a Low Poly Western World Game in Unity
Ivo J. has shared a comprehensive workflow of Rzberry, a cartoonish action-adventure Low Poly Western World game, focusing on level design, composition, asset workflow, and lighting.
Ivo J
Mar 15, 2024
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Virtuos: The Code Behind Remakes, Remasters & Adaptations
The Virtuos team told us about developing video game remakes, remasters, and adaptations and explained how the production process differs from creating brand-new, original titles from scratch.
The Virtuos Team
Mar 13, 2024
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Postmortem: Developing Viewfinder, a Surreal Perception-Bending Puzzle Game
Sad Owl Studios' Game Director Matt Stark shared some insights into the production process behind Viewfinder, discussed optimizing the game for different platforms, and recounted the game's successful launch.
Matt Stark
Mar 11, 2024
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SuperGears on Developing a Comprehensive Racing Game in Unity
SuperGears Games' Co-Founder and CEO Yasin Demirden has joined 80 Level to provide a behind-the-scenes look at Racing Kingdom, an ambitious Unity-powered racing game that aims to redefine the mobile gaming landscape.
Yasin Demirden
Mar 08, 2024
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Learn How This Unity-Powered RTS Displays Thousands of Entities on Screen at the Same Time
Digital Sun's Jorge García spoke about the team's upcoming LEGO-inspired RTS Cataclismo, explaining how the team leveraged Unity's DOTS to display thousands of characters on screen all at the same time.
Jorge García Vega
Mar 01, 2024
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Postmortem: Lone Ruin Developer Talks the Game's Story & Reception
Game Developer Hannes Rahm talked about the story and development of Lone Ruin, explained what went wrong with its launch, and shared some never-before-seen early concept art.
Hannes Rahm
Mar 01, 2024
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Designing a 2D Indie Action-Adventure Platformer with No Dialogue in Unreal Engine
Mykola Konzerovsky and Mykyta Rachkevich from indie studio 1stone Games talked to us about their upcoming game, Unmasked: An Inner Journey, explained in detail the level production process, and outlined the animation workflow.
1stone Games
Feb 29, 2024
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Gabriel Aguiar Prod. on Indie Game Dev and VFX for Beginners
Gabriel Aguiar, the author of the VFX-focused YouTube channel and the Founder of the indie game studio Golden Bug, shared his experience in game development, talked about Golden Bug Studios' current project Rabbit's Tale, and gave some useful tips and resources for new VFX Artists.
Gabriel Aguiar
Feb 26, 2024
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The Story & Capabilities of Apparance, a Procedural App for Unreal and Unity
The Apparance team told us about their procedural generation system for Unreal Engine and Unity, detailed its capabilities and advantages, and discussed some of its more notable use cases.
The Apparance Team
Feb 26, 2024
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