In this week's rating, we collected seven super useful tutorials that will help you to learn how to create astonishing dioramas in Blender.
The game doesn't have a name yet but already promises tons of superhuman fun.
Virtual Production Dojo in collaboration with Graphic Monk Productions undertook the morphological facial reconstruction of a 9000-year-old Kennewick Man.
The analysts also predict that the market will generate over $136 in the whole fiscal year.
The fact was revealed after Sonic Origins changed the soundtrack.
He will be responsible for the company's strategic development searching for "high-performance and adaptive computing solutions."
Fanny Lindblom Laux has told us how the work at Stunlock Studios is organized, spoke about the studio's approach to working with beginners, and shared some personal insights about working at Stunlock Studios.
Cuphead co-creator shared that though players have found almost 90% of Easter Eggs, they still haven't discovered all of them.
- 1Horrifying 'Photorealistic' Game Characters Generated by AI
- 2Chloë Grace Moretz Recreated in 3D
- 3Cosmopolitan Used DALL-E 2 AI to Generate a Magazine Cover
- 4The Development Process Behind Love, Death+Robots: Jibaro
- 5Manga-Like 3D Renders Made in Unreal Engine 5
- 6A Fantastic Photorealistic Portrait Made in Houdini & Unreal Engine 5
A Realistic Swamp Forest Scene Made in UE5Miracle·
Cosmopolitan Used DALL-E 2 AI to Generate a Magazine CoverWell I’m out of a job…😒·
GTA III Reimagined in Unreal Engine 5This isn't even the Liberty City map 🤣🤣·
Morrowind's Seyda Neen Recreated in Unreal Engine 5Thank you for the feature and the kind words!
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Unity Technologies created Unity engine — one of the most popular game-creation tools in the industry. The Unity engine is far and away the dominant global game development software. More games are made with Unity than with any other game technology. More players play games made with Unity, and more developers rely on our tools and services to drive their business.
Established in 1991, Epic Games, Inc. develops cutting-edge games and cross-platform game engine technology. The company is responsible for the bestselling “Unreal” series of games, the billion-dollar blockbuster “Gears of War” franchise and the groundbreaking “Infinity Blade” line of mobile games. Epic’s award-winning Unreal Engine technology has won dozens of awards and is available for licensing. Epic is continually recruiting top talent for its studios located in North Carolina, Washington, Utah, Poland, Korea and Japan.
We are the makers of Substance. Our mission? To make the best tools for 3D texturing and material creation, and to put them into the hands of artists and creatives worldwide.
Quixel is an industry leader in high-end texturing solutions, specializing in art tools for the Games, Archviz and VFX industries. After releasing Quixel Suite in 2013, Quixel tools quickly became a defacto standard for texturing.
Houdini combines superior performance and dramatic, ease-of-use to deliver a powerful and accessible 3D animation experience to CG artists creating feature films, commercials or video games. With its procedural node-based workflow, Houdini lets you create more content faster to reduce timelines and enjoy enhanced flexibility in all your creative tasks. Houdini is ideal for modelers, lighters, character riggers and animators to use on its own or as a layout and lighting tool for visual effects created in Houdini FX.