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Latest articles

Take A Look At This Majestic Steampunk Castle With Airships Made In Blender & OctaneRender

Create your own version with Ede László's course, where he'll share his methods for tackling design challenges and workflow optimization.

Amber Rutherford

Mar 19, 2025

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These Tiny Glade-Inspired Tools Were Created with Unreal Engine's PCG

Tanguy Talbert made his life much easier.

Gloria Levine

Mar 19, 2025

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Material Layers In UE5: What Are They & Why Should You Use Them?

Learn more about texturing directly in the engine, along with examples of the benefits it offers for production.

Amber Rutherford

Mar 19, 2025

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Latest articles

How to Make Penguin from Batman Look Like Painting in 3D

Mattia Pezzuto discussed the workflow behind his Penguin from Batman, explaining how Caravaggio's works helped him set up the lighting.

Mattia Pezzuto

Mar 19, 2025

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3D Team Gives Artist Cake in Shape of Blender's Default Cube

It was "decimated" later.

Gloria Levine

Mar 19, 2025

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Creating Painterly-Style Lily Pads In Maya, UE & Substance 3D Painter

Lars Rongen showed us the workflow behind the Lily Lake project featuring a painterly style inspired by Arcane, which has been created in Maya, Unreal Engine, and Procreate, highlighting the creative use of decals for caustics and how to match pillars and lily pads nicely in style.

Lars Rongen

Mar 19, 2025

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Latest articles

Mysterious Folklore-Like Witch Created with ZBrush & Substance 3D

3D Character Modeler Hyeonji Kim showcased this impressive artwork.

Emma Collins

Mar 19, 2025

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Elevating Fashion Industry's Texture Design Process With Substance 3D Ecosystem

Cino Lai shared the results of his recent exploration.

Amber Rutherford

Mar 19, 2025

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"Call Them Losers and Kick Them": Palworld Community Manager on How Pocketpair Deals with Toxicity

There is no simpler solution.

Gloria Levine

Mar 19, 2025

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Partners

The world's most open and advanced real-time 3D creation tool for photoreal visuals and immersive experiences.

UModeler is a Unity3D editor extension to empower you to design your level and mesh without leaving Unity.

Reallusion software is a platform for digital human character creativity and animation. Emphasizing character scalability for creative and industry projects, Reallusion real-time characters are populating across Media and Entertainment, Metaverse, Digital Twin factories, Architectural visualizations, and AI Simulations.

Adobe Substance 3D brings you an ecosystem of apps and content that empower you to design 3D. 

Houdini combines superior performance and dramatic, ease-of-use to deliver a powerful and accessible 3D animation experience to CG artists creating feature films, commercials or video games. With its procedural node-based workflow, Houdini lets you create more content faster to reduce timelines and enjoy enhanced flexibility in all your creative tasks. Houdini is ideal for modelers, lighters, character riggers and animators to use on its own or as a layout and lighting tool for visual effects created in Houdini FX.

NVIDIA is a full-stack computing company with data-center-scale offerings that are reshaping industry.

Vertex School is a leader in online Game Design classes that offers intensive Bootcamps based on the ever-changing needs of the gaming industry.

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