Articles

Making a Post-Apocalyptic Knife in 3ds Max, ZBrush & Substance

Maxim Ilchenko explained the working process behind the Post-Apocalyptic Knife project, showed us where to find references for such a work, and explained how to set up various textures.

Author

Maxim Ilchenko

Published on

Sep 07, 2021

Steampunk Spaceship Props and Forest Cabins in SpeedTree and ZBrush

An Environment Artist and creator of the course for Vertex School Jansen Thorogood told us about tools and techniques he used in his recent projects: Steampunk Spaceship Props and Forest Cabins.

Author

Jansen Thorogood

Published on

Sep 01, 2021

Using ZBrush+Substance Designer Combo to Create a Brick Material

Anastasiya Osichkina has returned to tell us about her recent project called Mixed Bricks and talk about working in Substance Designer, ZBrush, and Marmoset to create wonderful materials.

Author

Anastasiya Osichkina

Published on

Aug 26, 2021

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