Garment Tool makes clothes simulation easier.
If you need a tool to simplify the process of creating simulation-ready clothes in Blender, grab Garment Tool by Bartosz Styperek. It lets you sew meshes, generated with 2D Bezier curves, together and generate triangles.
Garment Tool allows you to define sewing between patterns directly in the 3D viewport, make evenly triangulated mesh with an adjustable resolution complete with generated vertex groups and modifiers, interact with simulated clothes, and more. There is also a garments library where you can keep your sewing patterns.
The latest version also lets you assign different cloth presets for each pattern, simplifies blending of sewing patterns, and improves the UI. Overall, it's a Marvelous Designer-like tool for Blender that might make your artistic life easier.
The tool is now compatible with Blender 3.6 and 4.0+ and can be purchased for $40 here. Also, join our 80 Level Talent platform and our Telegram channel, follow us on Instagram, Twitter, and LinkedIn, where we share breakdowns, the latest news, awesome artworks, and more.