Sahar Yousefi showcased her real-time generator made with Houdini.
Have a look a this impressive Houdini-powered procedural generator capable of creating skeletons and muscles for 3D creature models, showcased by Technical Artist Sahar Yousefi over on LinkedIn.
According to Sahar, the idea of creating a procedural creature came to her nearly a year ago, which inspired her to study animal anatomy before starting the project. A few months ago, the project's pipeline was established, and Sahar developed procedural tools to generate skeletons, bones, and muscles from scratch. However, due to university and work commitments, the project was put on hold.
Going forward, Sahar aims to make further progress with the project and enhance the setup by adding a procedural rig, since the skeleton base is already prepared, as shown in the video. Be sure to follow the artist on LinkedIn to stay updated on any future developments.
Don't forget to join our 80 Level Talent platform and our new Discord server, follow us on Instagram, Twitter, LinkedIn, Telegram, TikTok, and Threads, where we share breakdowns, the latest news, awesome artworks, and more.