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A Custom PropertyDrawer Made in Unity for an Upcoming Game

One more behind-the-scenes look at HiWarp's NAIAD.

Solo Game Developer Elwin Gorman, a.k.a. HiWarp, continues working on NAIAD, an upcoming relaxing and wholesome adventure game that will allow you to flow down a mysterious river and interact with its fauna and flora, and sharing interesting WiP demos along the way.

This time, the developer shared a short demo showcasing a custom-made PropertyDrawer made in Unity for the game, which allows the developer to "control a direction Vector2", and presenting an enhanced boneSolver, which according to HiWarp is being used to set up many of NAIAD's animations.

Earlier, the developer also demonstrated a neat shader that is being used to set up the NAIAD's water and add stylized waves on the water's surface:

You can check out more work-in-progress materials here and wishlist NAIAD over here. Also, don't forget to join our 80 Level Talent platform and our Telegram channel, follow us on Instagram and Twitter, where we share breakdowns, the latest news, awesome artworks, and more.

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