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Assassin's Creed Art Director Showcases a Stunning 3D Environment

Raphael Lacoste demonstrated a new large-scale scene made with 3ds Max.

Immerse yourself in a medieval, fantasy atmosphere by taking a look at Valley of the Wind, a breathtaking large-scale 3D environment created by Raphael Lacoste, a former Art Director for Assassin's Creed and Prince of Persia franchises and an immensely talented Illustrator and Matte Painter.

Inspired by the animated masterpieces of Hayao Miyazaki and the iconic Kakariko Village from The Legend of Zelda, the scene has been in development since last year, when Raphael prepared the initial sketches, and completed over the recent weekends, with the artist "taking advantage of bad weather." As for the software, the creator employed a combination of 3ds Max and Photoshop to set up the piece.

"As an Art Director, I have so many meetings that it is impossible for me to work in Photoshop during the week, my weekends are my creative hands-on moments," commented Raphael.

Also, check out some of Raphael's previous works:

Click here to see more of the artist's masterpieces and don't forget to join our 80 Level Talent platform and our new Discord server, follow us on InstagramTwitterLinkedInTelegramTikTok, and Threads, where we share breakdowns, the latest news, awesome artworks, and more.

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Comments 1

  • Anonymous user

    I might be losing my mind but this doesn't look like a 3d scene but a photobash with painting on top? Its still beautiful but I feel this is being pretty clearly mislabeled.

    0

    Anonymous user

    ·12 hours ago·

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